Intelligent Optimism – A Privilege of Naïves?

Last week I followed a report on Estonian National TV on how to handle the corona crisis in our healthcare institutions. One of the doctors mentioned during her interview that she was very worried before entering the emergency room filled with corona patients for the first time, but just one look at the naturally behaving…

Learning Entrepreneurship in Higher Education Through Flow Theory and FLIGBY Game

By: Fernando Almeida (Polytechnic Institute of Gaya, Porto, Portugal) and Zoltán Buzády (Corvinus University of Budapest, Budapest, Hungary) In: International Journal of Virtual and Personal Learning Environments (IJVPLE)9(1)  2019 |Volume: 9 |Issue: 1 |Article: 1 |Pages: 15 ISSN: 1947-8518|EISSN: 1947-8526|DOI: 10.4018/IJVPLE.2019010101https://www.igi-global.com/gateway/article/218214 Download here. ABSTRACT This article performs an exploratory study of the potential of flow theory and the FLIGBY game to contribute to developing entrepreneurship competencies among higher…

In New Leadership We Flow – Lead4Skills

  A recent International Labour Organization study “Skills mismatch in Europe study 2014”, shows that labour market in Europe demonstrates various types of skill mismatch, including mismatch between the number of job seekers and employment opportunities, which is reflected in unemployment. The overall aim of the  “Lead4Skills” project is to provide higher education institutions (HEI)…

10 professions who must play FLIGBY – are you one of them?

 A Leadership Game You Have Never Seen Before Contribution by: Bence Peter Biro FLIGBY, our flow-promoting leadership development serious game has been designed with the purpose to make you a better leader. The biggest scientific contributor to this simulation game is Prof Mihaly Csikszentmihalyi, psychologist, researcher and author of numerous global best selling books, most notably Flow.…

Why-How-What: Defining FLIGBY’s Mission

Explaining FLIGBY based on Simon Sinek’s “Start with Why” approach   WHY? – Building Better Workplaces and a Better World Contrary to what most of us believe, happiness does not simply happen to us. It’s something that we make happen, and it results from our doing our best while meeting challenging, meaningful goals. This is…

Serious Games in Trend, in East & West!

The Financial Times now reports also what our team at #FLIGBY has been proposing, offering and delivering for years: #SeriousGaming is in Trend! Following the pioneering work 100 years ago done by Harvard Business School, now all Business Schools use the learning dynamics and interactivity of teaching with the case study method. At this point…

Why Motivation is an Exercise

Imagine an instance when you get struck by an intriguing idea, play out the possibilities in your head, and decide to make it happen. This is a process most people are familiar with. It usually happens once you set new goals or you were recently inspired to create a change in your life. In reality…

Flow Leadership in Business – The optimal experience

One might think that it’s possible to put together a super team just by choosing individuals who represent great skills. But they forget, that after a while individuals do bring their own personality and their personal style to the group work.  For example, one person is particularly keen on time management, the next one on values…