What are Flow-Leadership Skills?

Excerpt from the “Missing Link Discovered” book   A key task in building scientific measures of Flow-based leadership personalities and competencies was identifying the management/leadership skills that facilitate the creation and maintenance of a Flow-based organizational culture. The producers of FLIGBY did just that, in cooperation with Prof. Csikszentmihalyi. His Good Business book, and the…

FLIGBY's academic publications

List of Our Most Important Academic Publications

The Leadership & Flow Global Research Network promotes academic cooperation, research, and publication across the broader fields of Flow and Leadership theory, as well as the use of Serious Games in teaching and training, skills measurement, and HR predictive analytics. Most publications below are enabled and driven by FLIGBY, Prof. Mihaly Csikszentmihalyi’s official Flow-promoting Leadership Development…

Why did Forrest Gump just ‘feel like running’?

The book reviewed in the foreword by Dr. Zoltan Buzady Associate Professor of Leadership, Corvinus University of BudapestDirector, Leadership & Flow Global Research Network “Running Flow” Mental immersion techniques for better running  An international bestseller book by Prof. Mihaly Csikszentmihalyi  CSIKSZENTMIHALYI “A Futás Öröme” (Libri Kiadó, 2018) ITT. “I am too stressed out!  I am trying hard to do my…

Flow & Leadership - The Art of Balancing -

Flow & Leadership – The Art of Balancing – Autotelic Personality

NOTE: This blog assumes that the listener/reader would be familiar with the most basic concepts of FLOW and the globally-awarded management game, FLIGBY.A quick summary of those essentials are available Here. 👀👥🗣👥🧠 #Sneek #Read here: What is Zoltan Buzady discussing with his great students on his #GlobalManagementPractice CEMS – The Global Alliance in Management Education…

game-based profiling

Analyzing FLIGBY’s Immense Data Set – video interview

Game-based profiling: Analyzing FLIGBY’s user data – What are the most interesting findings? The growing demand for experiential learning is paving the way for gamified leadership development programs. FLIGBY is a serious game software with an interactive movie design. It offers the user a choice about which direction a given segment may proceed. The scenario-based approach used by FLIGBY…

Psychometrics: what do we do with them anyway?

Psychometrics: what do we do with them anyway? In my last blog post, I discussed how we can test improvement over time in crucial leadership skills, including how we can overcome some of the biases that come along with performance ratings. This was in the context of one of the most useful functions of the…

FLIGBY Players’ Learning Diary

From the FLIGBY ‘play and learn’ diary of Erika (Business Student, Finnland): INTRO Most of us expect that stars on the stage (let it be a concert hall or a theatre) are in Flow and most probably also the professors should be shining in a focused way once delivering the lecture. What about the students…

Gamification in Higher Education (LiveStream)

Watch the latest YouTube LiveStream on “Gamification in Higher Education” with Marge Sassi, Flow-Enthusiast and our academic-educational partners at the Estonian Business School (30 Mins.) Topics: Simulations at EBS.ed, Key Learnings from Gamification, Value of Gamification, Biggest Surprise, Lifelikeness of Simulations