FLIGBY’s academic publications: The Leadership & Flow Global Research Network promotes academic cooperation, research, and publication in the broader fields related to Flow and Leadership theory, as well as the usage of Serious Games in teaching and training, skills measurement and HR predictive analytics.
Most publications below are also enabled and driven by FLIGBY, Prof. Mihaly Csikszentmihalyi’s official Flow-promoting Leadership Development On-Line Simulation/Serious Game.
For private academic use contact the authors or Dr. Zoltan Buzady, Director of the Leadership & Flow Global Research Network via: zoltan@buzady.hu
We update the list of FLIGBY’s academic publications regularly.
2023
25 – Exploring the Impact of a Serious Game in the Academic Success of Entrepreneurship Students
By: Almeida, F., & Buzady, Z. (2023).
In: Journal of Educational Technology Systems, 0(0). https://doi.org/10.1177/00472395231153187
2022
24 – FLIGBY: the Serious Game Harnessing Flow Experience for Leadership Development
Conference details: By: Kristina Risley, University of Westminster, London, UK [orcid: 0000-0002-4368-6175] and Zoltan Buzady Corvinus University of Budapest, Budapest, Hungary [orcid: 0000-0001-5553-7583] presented at GALA Games and Learning Alliance Conference, Tampere, Finland
Book chapter: Risley, K., Buzady, Z. (2022). FLIGBY: The Serious Game Harnessing Flow Experience for Leadership Development. In: Kiili, K., Antti, K., de Rosa, F., Dindar, M., Kickmeier-Rust, M., Bellotti, F. (eds) Games and Learning Alliance. GALA 2022. Lecture Notes in Computer Science, vol 13647. Springer, Cham. https://doi.org/10.1007/978-3-031-22124-8_6
23 – Developing Entrepreneurial Competencies among Tourism Students using FLIGBY
By: Ana Ferro (ISPGAYA), Zoltan Buzady (Corvinus University of Budapest) & Fernando Almeida (University of Porto & INESCTEC)
In: Journal of Hospitality& Tourism Education – Scopus cite score: 3.2, (Scimago rating: Q2)
DOI: https://doi.org/10.1080/10963758.2022.2109475
22 – Exploring flow-promoting management and leadership skills via serious gaming
By: Zoltan Buzady, Agnes Wimmer, Anita Csesznak & Peter Szentesi at Corvinus University of Budapest, Hungary
In: Interactive Learning Environments Scopus cite score: 7.2, (Q1)
DOI: https://doi.org/10.1080/10494820.2022.2098775
21 – Intuitive and analytical decision-making skills analysed through a flow developing serious game
By: at Corvinus University of Budapest
In: Journal of Decision Systems Scopus cite score: 2.5, (Scimago rating: Q1)
DOI: 10.1080/12460125.2022.2073863
20 – Use of Serious Games for Analysing Leadership Skills for Promoting Flow at the Workplace (in Hungarian)
Original title: A munkahelyi flow-állapot elősegítő vezetői képességek elemzése a komoly játék eszközével
By: Zoltán Buzády, Ágnes Wimmer, Anita Csesznák, Peter Szentesi at Corvinus University of Budapest
In: Vezetéstudomány (Management Science)
DOI: https://lnkd.in/dwyKg7fS
19 – Development of Soft Skills Competencies Through the Use of FLIGBY
By Fernando Almeida, Zoltan Buzady
In: Technology, Pedagogy and Education (Scimago rating: Q1), March 2022. This journal is indexed in WoS (Core: 2.529) Scopus (Q1).
https://doi.org/10.1080/1475939X.2022.2058600
18 – Cultivating Engagement in Learning from Classrooms to Educational Games – Chapter 18
by: David Shernoff and Shalva Tversky
In: Handbook of Positive Psychology in Schools, 3rd edition
ISBN 9780367855864 March 22, 2022, by Routledge, 600 Pages 35 B/W Illustrations
2021
17 – Recognizing leadership styles through the use of a serious game
By Fernando Almeida, Zoltan Buzady
In: Journal of Applied Research in Higher Education (Scimago rating:Q3), October 2021.
https://doi.org/10.1108/JARHE-05-2021-0178
16 – Exploring the role of a serious game in developing competencies in higher tourism education
By Fernando Almeida, Zoltan Buzady, Ana Ferro
In: Journal of Hospitality, Leisure, Sport & Tourism Education (Scimago rating: Q2) Volume 29, November 2021, 100347
15 – Millennials’ Leadership Skills for Promoting Flow and Profit in a Business Simulation
By Ali Badibanga and Matthew Ohlson
https://doi.org/10.1002/jls.21768
2020
14 – FLIGBY — A Serious Game Tool to Enhance Motivation and Competencies in Entrepreneurship
By: Zoltan Buzady & Fernando Almeida
In: Gamification and Advanced Technology to Enhance Motivation in Education, Faraon Llorens-Largo & Rafael Molina-Carmona (Eds.) https://doi.org/10.3390/books978-3-03936-971-3
13 – The Contribution of Serious Games for the Success of Students in Entrepreneurship
By: Fernando Almeida, Polytechnic Institute of Gaya, Portugal
2019
12 – An East-Versus-West Update: The Non-Intrusive Measurement and Global Benchmarking of 29 Management and Leadership Skills via FLIGBY in Central Europe, Ukraine and Kazakhstan (2019 Update) – Conference Presentation
By: Zoltan Buzady
11 – Adoption of a Serious Game in the Developing of Emotional Intelligence Skills
By: Fernando Almeida, Faculty of Engineering, University of Porto, Portugal
10 – 2nd improved and new edition of Missing Link Discovered the FLIGBY book
2nd edition: 2019 (July)
By: Buzády, Z., Marer, P., Vecsey, Z.
9 – FLIGBY—A Serious Game Tool to Enhance Motivation and Competencies in Entrepreneurship
By: Zoltán Buzády (Corvinus University of Budapest, Budapest, Hungary) and Fernando Almeida (Polytechnic Institute of Gaya, Porto, Portugal)
In: Informatics 2019, 6(3), 27; https://doi.org/10.3390/informatics6030027
8 – Assessment of Entrepreneurship Competencies Through the Use of FLIGBY
By: Zoltán Buzády and Fernando Almeida
In: Digital Education Review, 35, 151-169. http://revistes.ub.edu/index.php/der/article/view/27208
7 – Learning Entrepreneurship in Higher Education Through Flow Theory and FLIGBY Game
By: Fernando Almeida (Polytechnic Institute of Gaya, Porto, Portugal) and Zoltán Buzády (Corvinus University of Budapest, Budapest, Hungary)
In: International Journal of Virtual and Personal Learning Environments (IJVPLE)9(1) 2019 DOI: 10.4018/IJVPLE.2019010101https://www.igi-global.com/gateway/article/218214
2018
6 – Non-Intrusive Measurement and Global Benchmarking of 29 Management & Leadership Skills via FLIGBY in Central Europe, Ukraine and Kazakhstan – Conference Presentation
By: Zoltan Buzady
5 – Flow-promoting Leadership Development via Serious Games – Conference Presentation
By: Zoltan Buzady
Presented at the 9th European Conference on Positive Psychology (ECPP), Budapest, June 27–30, 2018.
2017
4 – How FLIGBY Opens New Vistas for Teaching, Training, and Research in Leadership Development – Conference Presentation
By: Zoltan Buzady
Proceedings of the 25th CEEMAN Annual Conference 20-22 September 2017 Hangzhou, China
3 – Flow, leadership and serious games – a pedagogical perspective
By: Zoltan Buzady (Corvinus University of Budapest, Budapest, Hungary)
In: World Journal of Science, Technology and Sustainable Development
Vol. 14 Issue: 2/3, pp.204-217, DOI: 10.1108/WJSTSD-05-2016-0035
Download here.
2016
2 – The Theory of “Flow’ and Its Relevance for Organizations
By: Zoltan Buzady and Paul Marer, March 2016
In: CEU Working Paper Series Download full working paper here.
1 – Missing Link Discovered – Integrating Csikszentmihalyi’s Flow-theory into Management and Leadership Practice by using FLIGBY – the Official Leadership Flow Game
With a special essay contribution by Mihaly Csikszentmihalyi.
1st edition 2016, 2nd edition: 2019
By: Buzády, Z., Marer, P., Vecsey, Z.
Publisher: ALEAS Inc., Los Angeles & ALEAS Hungary Kft., Hungary. ISBN 978963-12-5491-4 164. pages
LOOK INSIDE via www.amazon.com Download the introductory section and TOC here.
Download the introductory section and TOC here.
We regularly update this list of FLIGBY’s academic publications.