The Leadership & Flow Global Research Network promotes academic cooperation, research, and publication in the broader fields related to Flow and Leadership theory, as well as the usage of Serious Games in teaching and training, skills measurement and HR predictive analytics. Most publications below are also enabled and driven by FLIGBY, Prof. Mihaly Csikszentmihalyi’s official…
Tag: serious games
Oldie but Goldie!
In New Leadership We Flow – Lead4Skills
A recent International Labour Organization study “Skills mismatch in Europe study 2014”, shows that labour market in Europe demonstrates various types of skill mismatch, including mismatch between the number of job seekers and employment opportunities, which is reflected in unemployment. The overall aim of the “Lead4Skills” project is to provide higher education institutions (HEI)…
Learning Leadership from a Serious Simulation Game – Online Coaching Best Practice
Let us re-share with you the post by Nina Trankova, Global Expert in Digital Communications Skills, Official Google+ Create Lead-Member and Top Contributor: “That might sound strange from a person who never played computer games at all.” The 100% individual result for such a short time (the global average time is 7h) and the metrics…
Flow, Leadership and Serious Games: A Pedagogical Perspective – Part 2
By: Zoltan Buzady Ph.D., Central European University Business School, Hungary. Part 1 Combining Flow and Serious Games A detailed market study prepared by Learnovate Centre identified the state-of-the-art use of serious games for learning in the corporate sector (Donovan, 2012). They report an uptake of such gamification and list the following application areas of…
Flow, Leadership and Serious Games: A Pedagogical Perspective – Part 1
By: Zoltan Buzady Ph.D., Central European University Business School, Hungary. Overview This special issue of the ‘World Journal of Science, Technology, and Sustainable Development’ focuses on new, computer-based and/or online learning tools with the aim to present current trends and innovations to professionals, consultants, instructors, and academics. The author of this contribution is a researcher…
Compilation of Game-Based Learning Journals
This blog entry is from our guest author: Michael Sutton (Game-Based Learning Innovator & Architect) My quest for high quality research associated with Game-Based Learning, Simulations, Serious Games, Gamification, Virtual Reality, Immersive Learning, etc. has been quite a challenge. In attempting to scour the Inet looking for useful material, I have complied a definitive list of…
The technology of the Flow
The innovative training course by Zoltan Buzady (Hungary) for MBA in PA students was the first robin in the project of cooperation between MIM-Kyiv and Central Euroepan University Business School. Mr. Buzady kindly gave us his impressions of MIM and told us about his game. On cooperation with MIM-Kyiv: I am very pleased this project…