Analyzing FLIGBY’s Immense Data Set (Part 1)

Game-based profiling: Analyzing FLIGBY’s user data – What are the most interesting findings? FLIGBY‘s game-based profiling offers a unique research opportunity because the players’ leadership game-based profiling based on non-intrusive observations, yielding unbiased outcomes. An interview by Dr. Zoltan Buzady, FLIGBY’s Academic Director, with Mark Wilson, Business Analytics Data Expert & MBA. What makes the FLIGBY data set unique…

Don’t play with it – DO take it serious

An interview with Peter Szabo, Requirement Area Manager at Ericsson   Why did you decide to play FLIGBY? We are all sort-of “Homo Ludens”-species. That is why the gamification principle has been so interesting to me and seems to be very successful nowadays. This might have led the creators of FLIGBY – Csikszentmihalyi’s Official Leadership Development…

FLIGBY’s Leadership Topics

Leadership or business simulations are dynamic computer-based experiences, allow to practice personal and organizational strategies in a risk-free and motivating learning environment. They are highly effective in building critical capabilities needed for managing complex situations and organizational challenges. FLIGBY, Prof. Csikszentmihalyi’s official leadership simulation program, was developed to build a broad perspective on critical business…

The technology of the Flow

The innovative training course by Zoltan Buzady (Hungary) for MBA in PA students was the first robin in the project of cooperation between MIM-Kyiv and Central Euroepan University Business School. Mr. Buzady kindly gave us his impressions of MIM and told us about his game. On cooperation with MIM-Kyiv: I am very pleased this project…

Defining Serious Games

Defining serious games: A serious game is typically an online application that makes use of the mechanisms of video games to communicate specific information (knowledge) that helps introduce relevant concepts and the application of those concepts to solve problems. Serious games differ from classical video games in that their primary objective is not entertainment but…

Games can make you a better strategist…

…or at least this is what Martin Reeves and Georg Wittenburg state in their article published in Harvard Business Review (September 7, 2015). Now, before anyone would close this blog spot (or their leadership book) and log on to Facebook to play Farmville, I’ve got to disappoint you: that’s not the game they are talking…