53 – FLIGBY as a tool for fostering thinking skills and creative competencies in higher education

By: Buzady Z., Almeida F. In: Thinking Skills and Creativity (D1 cat. 93%), December 2026 Full article HERE Highlights Abstract: This study addresses a gap in literature by empirically examining the role of FLIGBY in the development of thinking skills and creativity, contributing to a more holistic understanding of the pedagogical value of serious games…

52 The primacy of soft skills: A definite test of managerial strategic planning competencies and professional performance in Hungary and Kazakhstan

By: Lipovka A., Buzady Z., Abeshev K. In: Problems and Perspectives in Management (Q2) Full article here: http://dx.doi.org/10.21511/ppm.24(2).2026.38 Keywords: artificial intelligence (AI), business simulation, gender, hard skills, leadership competencies, managers, resource-based view theory, strategic planning Abstract: Strategic planning is a driver of leaders’ performance in today’s turbulent and demanding environment, yet the relative importance of soft versus hard skills within it remains…

47 Adoption of an interactive serious game for developing conflict management skills in international business education

Research Article| March 11 2026 by: Fernando Almeida and Zoltan Buzady in: Journal of International Education in Business 1–19. (Q2) https://doi.org/10.1108/JIEB-08-2025-0110 Full article HERE Purpose This study aims to examine the use of the serious game FLIGBY to recognize and enhance conflict management skills in international business education. It explores how the game’s realistic scenarios and…

43 Simulating Leadership Across Cultures: Exploring the Role of Sustainable and Transformational Leadership Styles in Decision-Making Skills​​​

By: Gavkhar Turaeva and Zoltan Buzady, Corvinus University of Budapest At the IACCM (International Association of Cross-Cultural Competence and Management) Conferenceheld October 29-31, 2025 at Corvinus University of Budapesthttps://www.uni-corvinus.hu/post/landing-page/iaccm-2025/?lang=en Full presentation here: https://drive.google.com/file/d/1CmlwYwjW0I0fdFxbbd_iP72LWBHcAl2b/view?usp=sharing Abstract : This research explores the impact of sustainable and transformational leadership styles on decision-making skills in cross-cultural, simulated management contexts. Sustainable leadership prioritises…

FLIGBY’s 29 Leadership Skills Analysis of Russia, Ukraine, Kazakhstan, Georgia, Armenia – latest research data

What people skills do you use most during work or other everyday activities? What are the competencies you use less but should? The “Leadership Skills Profile” is the award-winning, ultimate FLIGBY assessment designed along Prof. Csikszentmihalyi’s guidelines and insights.  The following summary shows how these 29 skills are distributed on average in Russia, Ukraine, Kazakhstan, Georgia,…

Exploring flow-promoting management and leadership skills via serious gaming

By: Zoltan Buzady, Agnes Wimmer, Anita Csesznak & Peter Szentesi at Corvinus University of Budapest, Hungary In: Interactive Learning Environments Scopus cite score: 7.2, (Q1)DOI: https://doi.org/10.1080/10494820.2022.2098775 AbstractThe considerable proliferation of serious games (SG) in management education necessitates an academic foundation grounded in the concepts and practice of leadership, Flow, learning and development theory. Going beyond…

Intuitive and analytical decision-making skills analyzed through a flow developing serious game

By: Agnes Wimmer, Zoltan Buzady, Anita Csesznak & Peter Szentesi at Corvinus University of Budapest In: Journal of Decision Systems Scopus cite score: 2.5, (Q1)DOI: 10.1080/12460125.2022.2073863 AbstractSerious games are tools for measuring, evaluating, and developing leadership skills through the decisions taken by participants in leadership training. We analyze decision-making skills in relation to 29 leadership skills…

Use of Serious Games for Analysing Leadership Skills for Promoting Flow at the Workplace (in Hungarian)

Original title: A munkahelyi flow-állapot elősegítő vezetői képességek elemzése a komoly játék eszközével By: Zoltán Buzády, Ágnes Wimmer,  Anita Csesznák, Peter Szentesi at Corvinus University of BudapestIn: Vezetéstudomány (Management Science) DOI: https://lnkd.in/dwyKg7fS AbstractThis article explores the human aspect of leadership according to the principles outlined by Mihaly Csikszentmihalyi’s seminal work, Flow Theory. Focusing on 29 leadership skills, in…

Development of Soft Skills Competencies Through the Use of FLIGBY

By Fernando Almeida, Zoltan Buzady (2022) In: Technology, Pedagogy and Education (Q1), March 2022.This journal is indexed in WoS (Core: 2.529) and Scopus (Q1).https://doi.org/10.1080/1475939X.2022.2058600 Abstract Serious games have been successfully used for learning and training purposes. Traditionally serious games have been used in the development of hard skills, particularly in technical areas such as health, engineering, defense, or the environment. However,…