Exploring the Impact of a Serious Game in the Academic Success of Entrepreneurship Students

By: Almeida, F., & Buzady, Z. (2023).In: Journal of Educational Technology Systems, 0(0). https://doi.org/10.1177/00472395231153187 Abstract: This study presents mainly practical implications for higher education institutions that offer courses in the entrepreneurship field, and that intend to promote the develop-ment of soft skills competencies in their students. Serious games are increasingly present in higher education and…

FLIGBY: the Serious Game Harnessing Flow Experience for Leadership Development

By: Kristina Risley, University of Westminster, London, UK [orcid: 0000-0002-4368-6175] and Zoltan Buzady Corvinus University of Budapest, Budapest, Hungary [orcid: 0000-0001-5553-7583] presented at GALA Games and Learning Alliance Conference, Tampere, Finland Risley, K., Buzady, Z. (2022). FLIGBY: The Serious Game Harnessing Flow Experience for Leadership Development. In: Kiili, K., Antti, K., de Rosa, F., Dindar,…

The Power Behind Your Mission

As a fresh and happy graduate from the Executive EMBA Program at the CORVINUS University of Budapest, I would like to share my great experience with using the theory of FLOW in my final MBA thesis and the outcomes. Already since the first class on “Leading People” with our professor Dr. Zoltan Buzady (Academic Director…

Developing Entrepreneurial Competencies among Tourism Students using FLIGBY

By: Ana Ferro (ISPGAYA), Zoltan Buzady (Corvinus University of Budapest) & Fernando Almeida (University of Porto & INESCTEC) In: Journal of Hospitality& Tourism Education – Scopus cite score: 3.2, (Q2)DOI: https://doi.org/10.1080/10963758.2022.2109475 AbstractThis article seeks to present an initiative to integrate a serious game into an entrepreneurship course, attended by tourism students, which enables them to…

game-based profiling

Analyzing FLIGBY’s Immense Data Set – video interview

Game-based profiling: Analyzing FLIGBY’s user data – What are the most interesting findings? The growing demand for experiential learning is paving the way for gamified leadership development programs. FLIGBY is a serious game software with an interactive movie design. It offers the user a choice about which direction a given segment may proceed. The scenario-based approach used by FLIGBY…

Flow for innovators to let innovation flow

Flow in and between innovation, management of innovation, and innovation policy could benefit the whole society: it could mean increased efficiency, resilience, happiness, and sustainability all over the world. But the goals and environments that bring Flow to these fields have little in common – posing a challenge to stakeholders of innovation trying to create…

Psychometrics: what do we do with them anyway?

Psychometrics: what do we do with them anyway? In my last blog post, I discussed how we can test improvement over time in crucial leadership skills, including how we can overcome some of the biases that come along with performance ratings. This was in the context of one of the most useful functions of the…

The Theory of “Flow” And Its Relevance for Organizations – 1st part from the working paper

Since the publication of ‘Missing Link Discovered,’ Zoltan Buzady (Ph.D., Corvinus University of Budapest, Hungary) and Paul Marer (Ph.D., Professor Emeritus, Hungary) have continued researching the implications of the theory of Flow for effective leadership, elaborating on and expanding the book’s first two chapters. This Working Paper is a progress report on that continuing research; the first of two…

Flow Theory, Faculty Development & Pedagogy

Dr. Zoltan Buzady, Associate Professor of Leadership, and Academic Ambassador of FLIGBY, delivered an international faculty development training and workshop series for university colleaguesFaculty members represented numerous areas of science: pedagogy, applied psychology, business, and English philology. The topics of the video interviews (below) are: What is the essence of Flow theory? Which abilities and…