game-based profiling

Analyzing FLIGBY’s Immense Data Set – video interview

Game-based profiling: Analyzing FLIGBY’s user data – What are the most interesting findings? The growing demand for experiential learning is paving the way for gamified leadership development programs. FLIGBY is a serious game software with an interactive movie design. It offers the user a choice about which direction a given segment may proceed. The scenario-based approach used by FLIGBY…

Flow for innovators to let innovation flow

Flow in and between innovation, management of innovation, and innovation policy could benefit the whole society: it could mean increased efficiency, resilience, happiness, and sustainability all over the world. But the goals and environments that bring Flow to these fields have little in common – posing a challenge to stakeholders of innovation trying to create…

Psychometrics: what do we do with them anyway?

Psychometrics: what do we do with them anyway? In my last blog post, I discussed how we can test improvement over time in crucial leadership skills, including how we can overcome some of the biases that come along with performance ratings. This was in the context of one of the most useful functions of the…

The Theory of “Flow” And Its Relevance for Organizations – 1st part from the working paper

Since the publication of ‘Missing Link Discovered,’ Zoltan Buzady (Ph.D., Corvinus University of Budapest, Hungary) and Paul Marer (Ph.D., Professor Emeritus, Hungary) have continued researching the implications of the theory of Flow for effective leadership, elaborating on and expanding the book’s first two chapters. This Working Paper is a progress report on that continuing research; the first of two…

Flow Theory, Faculty Development & Pedagogy

Dr. Zoltan Buzady, Associate Professor of Leadership, and Academic Ambassador of FLIGBY, delivered an international faculty development training and workshop series for university colleaguesFaculty members represented numerous areas of science: pedagogy, applied psychology, business, and English philology. The topics of the video interviews (below) are: What is the essence of Flow theory? Which abilities and…

Exploring the role of a serious game in developing competencies in higher tourism education

By Fernando Almeida, Zoltan Buzady, Ana Ferro In: Journal of Hospitality, Leisure, Sport & Tourism Education (Scimago rating: Q2) Volume 29, November 2021, 100347 Higher education institutions are looking for new educational models that encourage actions that contribute to the transformation of society. In the development of these competencies, the active methodologies assume a relevant role.…

Do You Remember ‘Theme Hospital’?

How could spending hours sitting in front of your games console be good for you? Increasingly advancements in technology and pedagogical thinking point to considerable rewards associated with serious games and simulations for developing business skills. But where does this thinking come from? More importantly, does this mean that losing all concept of time in…

Recognizing leadership styles through the use of a serious game

By Fernando Almeida, Zoltan Buzady In: Journal of Applied Research in Higher Education (Q3), October 2021.https://doi.org/10.1108/JARHE-05-2021-0178 Abstract:Purpose:This study aims to present a practical approach to recognizing leadership styles by adopting a serious game in the context of an entrepreneurship course in higher education.Design methodology:The action-research methodology is adopted to explore how the various leadership styles…

FLIGBY Players’ Learning Diary

From the FLIGBY ‘play and learn’ diary of Erika (Business Student, Finnland): INTRO Most of us expect that stars on the stage (let it be a concert hall or a theatre) are in Flow and most probably also the professors should be shining in a focused way once delivering the lecture. What about the students…