Recognizing leadership styles through the use of a serious game

By Fernando Almeida, Zoltan Buzady In: Journal of Applied Research in Higher Education (Q3), October 2021.https://doi.org/10.1108/JARHE-05-2021-0178 Abstract:Purpose:This study aims to present a practical approach to recognizing leadership styles by adopting a serious game in the context of an entrepreneurship course in higher education.Design methodology:The action-research methodology is adopted to explore how the various leadership styles…

Millennials’ Leadership Skills for Promoting Flow and Profit in a Business Simulation

By Ali Badibanga and Matthew Ohlson https://doi.org/10.1002/jls.21768 ABSTRACT: Driven in part by the demands of an increasing number of millennial employees, organizations continue to shift away from traditional, hierarchical, command and control business strategies that may have focused solely on generating profit to enabling organizational cultures that focus on both people and profit. In the…

FLIGBY Players’ Learning Diary

From the FLIGBY ‘play and learn’ diary of Erika (Business Student, Finnland): INTRO Most of us expect that stars on the stage (let it be a concert hall or a theatre) are in Flow and most probably also the professors should be shining in a focused way once delivering the lecture. What about the students…

How to find Flow in Eco-Sustainable Coworking Spaces?

Collaboration in eco-sustainable spaces through the perspective of Flow theory The central phenomenon of my research is the examination of space and its interactions. At an early stage, I determined the appearance of collaboration in coworking spaces, initially with a qualitative in-depth interview, later with a special research method named videography. In the long-term, I…

Fake News & Stakeholder Management Skills

A contribution to the global academic research blog series Created by Olga Viktorovna Novoselova Ph.D. Candidate, Corvinus University of Budapest Senior Lecturer, Ural Federal University (Ekaterinburg, Russia) The concept of “fake news” is not new. The concept, known as “disinformation” during the World Wars and as “freak journalism” or “yellow journalism” during the Spanish war,…

McKinsey’s ‘7S’ Model & FLIGBY – Infographic

A contribution to the global academic research blog series Created by Rita Tóth, Ph.D. Candidate, OD Consultant &Eleonóra Tarpataki, Ph.D. Candidate, Senior Chartered AuditorCorvinus University of Budapest, Hungary FLIGBY formed an integral part of the recent Ph.D. course “Experiential Learning, Flow and Serious Games”, held by Dr. Zoltan Buzady, Associate Professor of Leadership and our…

Flow, Innovation & 4th Industrial Revolution

A contribution to the global academic research blog series written by Ronnen AvnyPh.D. candidate at Corvinus University of Budapest, Hungary Head of Research & Development, Israeli Fire and Rescue Authority Innovation, and especially innovation leadership, is a crucial factor in enhancing a firm’s success in today’s changing markets. When looking at the history of humankind,…

Food Industry 4.0 Boosted by Leadership Simulations

A contribution to the global academic research blog series written by Anna Freund Ph.D. Candidate at Corvinus University of Budapest, Hungary Expert in Food Industry 4.0 I recently participated in the ‘Experimental Learning, Flow & Serious Gaming’ Ph.D. course delivered by Dr. Zoltan Buzady at our university. This was the first time I came across…

Gamification and Advanced Technology to Enhance Motivation in Education (free download book)

Read our latest publication: FLIGBY – A Serious Game Tool to Enhance Motivation and Competencies in Entrepreneurship, by Zoltan Buzady, Corvinus University of Budapest, Hungary & Fernando Almeida, Polytechnic Institute of Gaya, Portugal In: Gamification and Advanced Technology to Enhance Motivation in Education, Faraon Llorens-Largo & Rafael Molina-Carmona (Eds.), September 2020, MDPI booksISBN 978-3-03936-970-6 (Hbk);…

FLIGBY — A Serious Game Tool to Enhance Motivation and Competencies in Entrepreneurship

By: Zoltan Buzady, Corvinus University of Budapest, Hungary & Fernando Almeida, Polytechnic Institute of Gaya, Portugal In: Gamification and Advanced Technology to Enhance Motivation in Education, Faraon Llorens-Largo & Rafael Molina-Carmona (Eds.), September 2020, MDPI booksISBN 978-3-03936-970-6 (Hbk); ISBN 978-3-03936-971-3 (PDF)https://doi.org/10.3390/books978-3-03936-971-3 ABSTRACT: Entrepreneurship is currently one of the most fundamental economic activities in the 21st century.…