FLIGBY: the Serious Game Harnessing Flow Experience for Leadership Development

By: Kristina Risley, University of Westminster, London, UK [orcid: 0000-0002-4368-6175] and Zoltan Buzady Corvinus University of Budapest, Budapest, Hungary [orcid: 0000-0001-5553-7583] presented at GALA Games and Learning Alliance Conference, Tampere, Finland Risley, K., Buzady, Z. (2022). FLIGBY: The Serious Game Harnessing Flow Experience for Leadership Development. In: Kiili, K., Antti, K., de Rosa, F., Dindar,…

Use of Serious Games for Analysing Leadership Skills for Promoting Flow at the Workplace (in Hungarian)

Original title: A munkahelyi flow-állapot elősegítő vezetői képességek elemzése a komoly játék eszközével By: Zoltán Buzády, Ágnes Wimmer,  Anita Csesznák, Peter Szentesi at Corvinus University of BudapestIn: Vezetéstudomány (Management Science) DOI: https://lnkd.in/dwyKg7fS AbstractThis article explores the human aspect of leadership according to the principles outlined by Mihaly Csikszentmihalyi’s seminal work, Flow Theory. Focusing on 29 leadership skills, in…

Development of Soft Skills Competencies Through the Use of FLIGBY

By Fernando Almeida, Zoltan Buzady (2022) In: Technology, Pedagogy and Education (Q1), March 2022.This journal is indexed in WoS (Core: 2.529) and Scopus (Q1).https://doi.org/10.1080/1475939X.2022.2058600 Abstract Serious games have been successfully used for learning and training purposes. Traditionally serious games have been used in the development of hard skills, particularly in technical areas such as health, engineering, defense, or the environment. However,…