“Excessive consumption is usually the last refuge for those people, who live a tedious life and they don’t even have hope that it will be better someday. The accumulation of material wealth is a self-expression for those who have no other means to express their decisions, having their lives in their own hands and being…
Month: January 2017
Book Review: FLOW The Psychology of Happiness
This blog entry is from our guest author: Bernie Gourley (Writer and Yoga Teacher) Recently, I read and reviewed Steven Kotler’s “The Rise of Superman”, which is about how extreme athletes use a mental state called “the flow” to pull off some miraculous feats (e.g. “hanging righteous air” to use an appropriate term of art.) That…
Flow and Leadership
This is an executive summary of the application of the Flow concept to Leadership. Flow is a mental state in which a person performing an activity is fully immersed in a feeling of energized focus, full involvement, and enjoyment. “Enjoyment appears at the boundary between boredom and anxiety, when the challenges are just balanced with…
FLIGBY’s Leadership Topics
Leadership or business simulations are dynamic computer-based experiences, allow to practice personal and organizational strategies in a risk-free and motivating learning environment. They are highly effective in building critical capabilities needed for managing complex situations and organizational challenges. FLIGBY, Prof. Csikszentmihalyi’s official leadership simulation program, was developed to build a broad perspective on critical business…
Compilation of Game-Based Learning Journals
This blog entry is from our guest author: Michael Sutton (Game-Based Learning Innovator & Architect) My quest for high quality research associated with Game-Based Learning, Simulations, Serious Games, Gamification, Virtual Reality, Immersive Learning, etc. has been quite a challenge. In attempting to scour the Inet looking for useful material, I have complied a definitive list of…