EEG to better fit the player’s skill level – enabling a stable Flow state in a serious game

Using EEG data as Dynamic Difficulty Adjustment in a serious game about plastic pollution in the oceans DOI: https://doi.org/10.1145/3582515.3609512 By: Thomas Bjørner, Associate Professor and Head of Media Innovation & Game Research, Aalborg University. https://orcid.org/0000-0001-9071-7168 In: Bjørner, T. (2023). Using EEG data as Dynamic Difficulty Adjustment in a serious game about the plastic pollution in…

Adoption of a Serious Game in the Developing of Emotional Intelligence Skills

By: Fernando Almeida, Faculty of Engineering, University of Porto, PortugalIn: Eur. J. Investig. Health Psychol. Educ.2020, 10(1), 30-43; https://doi.org/10.3390/ejihpe10010004 ABSTRACT:Emotional intelligence is intrinsically associated with the ability to understand, manage, and express feelings and deal with other people’s emotions. This competence is essential for the formation, development, and maintenance of personal and professional relationships. Furthermore, emotional…