Using EEG data as Dynamic Difficulty Adjustment in a serious game about plastic pollution in the oceans DOI: https://doi.org/10.1145/3582515.3609512 By: Thomas Bjørner, Associate Professor and Head of Media Innovation & Game Research, Aalborg University. https://orcid.org/0000-0001-9071-7168 In: Bjørner, T. (2023). Using EEG data as Dynamic Difficulty Adjustment in a serious game about the plastic pollution in…
Tag: game-based learning
Adoption of a Serious Game in the Developing of Emotional Intelligence Skills
By: Fernando Almeida, Faculty of Engineering, University of Porto, PortugalIn: Eur. J. Investig. Health Psychol. Educ.2020, 10(1), 30-43; https://doi.org/10.3390/ejihpe10010004 ABSTRACT:Emotional intelligence is intrinsically associated with the ability to understand, manage, and express feelings and deal with other people’s emotions. This competence is essential for the formation, development, and maintenance of personal and professional relationships. Furthermore, emotional…