Game-based Leadership Profiling

Methodology of establishing leadership skill profile using gameplay data The mission of the serious game FLIGBY is to identify, measure, and help develop leadership skills. At the Game’s end, FLIGBY provides an individual report to each player on his/her skillset, with a range of benchmarking option available. In FLIGBY, each player‘s leadership profile is comprised…

Fligby: now Flow makes sense

written by: Claudio A. Rivera I met Prof. Zoltan Buzady via CEEMAN association, that often promoted Fligby’s global network in their news letters . I now have finished my first-hand experience with FLIGBY as an innovative teaching tool and I am exploring ways of possibly including it into my own teaching practice at Riga Business School.  For now…

Diversity Elements in FLIGBY?

Here is a question that several partners have asked about the Game: “FLIGBY is an award-winning leadership game, in which the action takes place in California. All FLIGBY characters are white. Isn’t the USA – which is the reference point of the Game – a multi-ethnic society? Shouldn’t the Game – noted otherwise for its realism…

21st Century Skills

Their Place in Leadership Development   Recently, our Canadian partner has asked the following interesting question: Are the leadership skills measured and tested by the global award-winning, serious game simulation, called FLIGBY, “21st-century skills”? My first thought was that since the “people analytics” architecture of FLIGBY was made during 2008 and 2012, its competency-based development…

FLIGBY’s Leadership Topics

Leadership or business simulations are dynamic computer-based experiences, allow to practice personal and organizational strategies in a risk-free and motivating learning environment. They are highly effective in building critical capabilities needed for managing complex situations and organizational challenges. FLIGBY, Prof. Csikszentmihalyi’s official leadership simulation program, was developed to build a broad perspective on critical business…

Compilation of Game-Based Learning Journals

This blog entry is from our guest author: Michael Sutton (Game-Based Learning Innovator & Architect) My quest for high quality research associated with Game-Based Learning, Simulations, Serious Games, Gamification, Virtual Reality, Immersive Learning, etc. has been quite a challenge. In attempting to scour the Inet looking for useful material, I have complied a definitive list of…

“Flow Experience” – Interview Dr. Laszlo Harmat

Dr. Zoltan Buzady, Director of the ‘Leadership & Flow Global Research’ Network, asked Dr. Laszlo Harmat, a global expert on Flow-theory, neuroscientist and currently researching at University of Uppsala and the world-famous Karolinska Institute, Sweden, about his latest work results. Zoltan Buzady (ZB): Laszlo, our followers and Flow-Leadership community members already had the chance to…

Body & Mind – Flow & Leadership – Your Success!

On Prof. Buzady’s “New trends in Leadership” course we always had the body-mind-success theme trilogy to highlight and to exercise the connection between ‪wellness‬ and ‪leadership‬. This theme is now also the focus of a HBR article: We have forgotten that organizations are first and foremost places of human interaction, not justtransaction. Research shows that our greatest need…